YoyleCake Factory
YoyleCake Factory
Welcome to a completely unregulated, love-powered cake facility where profits go up and common sense goes down.
Bonk the mixer to build your first cakes, purchase increasingly suspicious machinery, collect supplies from the loading dock, and transform one ridiculous production line into an unstoppable cake empire.
Every cake is real. Every machine has eyes. None of them are qualified.
How to Play
- Move: WASD, Arrow Keys, Left Stick, D-pad, or click/tap the floor
- Build Cakes: Hold Left Mouse, Space, E, or Gamepad A near the mixer
- Buy and Upgrade Machines: Stand nearby and hold the action button
- Repair Breakdowns: Run to the flashing machine and hold the action button
- Upgrade Lab: Press X or U
- Rebirth: Press Y or R after reaching the requirements
- Pause/Menu: Escape or Gamepad Start
Factory Features
- Hold-to-build manual cake production
- Animated cakes traveling down the conveyor
- Loading-dock deliveries with bonus-value supplies
- Suspicious Oven
- Weaponized Frost Cannon
- Yoyleberry Reactor
- Love Singularity
- Rare cakes worth 10× normal cash
- Baking, income, XP and rare-luck upgrades
- Random machine breakdowns and emergency repairs
- Auto Farm Cakes unlocked at Level 5
- CEO Nap Zone with 2× idle production
- Emergency Icing Fountain with temporary 1.5× production
- Unlicensed Sprinkle Hydrant with temporary rare-cake luck
- A growing ten-minute factory cake
- Level-based randomized factory colors
- Rebirth system and permanent upgrade tree
- Offline earnings and automatic saving
- Keyboard, mouse, touch and gamepad support
- One clipboard-carrying audit duck with absolutely no purpose
- Several serious workplace safety violations
The Goal
Reach Factory Level 30 and earn $10,000,000 to complete your first rebirth.
The game is designed as a fast mini-game-jam experience that can be completed in about ten minutes, although the factory may continue becoming increasingly unreasonable afterward.
Desktop or laptop play is recommended. Phone players should rotate to landscape and use Fit Phone if needed.
Made for YKL Game Jam 1, hosted by YoyleCake-Lover.
Theme: Idle/Tycoon
Now stop reading and release the cake.
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | quarterbitgames |
| Genre | Simulation |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

Comments
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add rooms you can unlock, also use
for headings and
for subheadings and body text
8 hrs is enough for a mini game
go tell your friends to publish a game so I can get some stuff for my game jam
they cant make games, lol
Yep, we’re done tweaking this one. 😆 The screenshot proves it’s playable enough on mobile, but the giant touch controls eat half the factory. This was a PC mini-game with a phone emergency patch—not a two-day mobile project.
What I learned about itch.io:
index.html, and it runs immediately—no installer or approval process.html-classic.itch.zonepage directly is the dependable escape hatch. That’s exactly what the screenshot shows.The big lesson: for future Bloomcore games, we choose the target at the start:
For a quick jam game, this did its job beautifully. We learned the entire itch upload, embed, save, controller, feedback and update pipeline. 🍰
making a game that works good on mobile kinda sux on itch, its alotta work, so it might not work right across diff mobile devices, srry it could take a whole day to tweak n test on mobile, n id havta build a whole interface for multi touch n buttons n auto scaling, but it all works on PC
it should save scores between seesions now
the level detect upgrade system is kinda buggy
not bad but I think you should add these upgrades:
baking cooldown: base = 1 cake / 2 seconds - base price = 15
income: base = 1$ / 1 cake - base price = 100 (unlock at level 2)
NOTE: you earn 1 xp for every cake you bake. Base level 1 is 100, and multiplies by 2 every level.
xp gain: 1 xp / 1 cake - base price = $200 (unlock at level 3)
rare cake possibility: rare cakes are worth 10x the amount of a normal cake. base = 0.5% chance of rare cake - base price = $1,000 (unlock at level 5)
Rebirth: to rebirth you need at least $10,000,000 and level 30 to rebirth. this will give you rebirth points, but will reset your cash and upgrades. every time you rebirth, the requirements for cash will multiply by 5 and the level requirement will add 10.
Rebirth tree: you can use rebirth points to spend on upgrades on the rebirth tree. these upgrades include:
cash income. xp income, rare cake luck, rp income, upgrade cost
oh ur a stats guy, nice
lol
also recheck the guidelines, I meant to say 1024 x 768 lol
yea mobile mobile might get weird about those sizes, they really need auto scaling , if ur building in sumthin like Gamemaker2 u need to add an autoscaling/viewport code and multi touch support, if u ever move to Gamemaker 2 lemme know i have all custom code for all of that, iphone has a wonky resolution size, if u lock it to a fixed size itll look weird across diffrent mobiles... idk what engine u use, for 2D GM2 is prolly the way to go... Autoscaling of Viewport and Multi Touch were the 2 biggest things i found were needed to publish here so it looks right...
changed: c what happened when i set it to that size? its got wonky blank spots now, itch has weird viewport auto scaling, its not True Autoscaling, it keeps the ratio of the 1024x768 n adds blank spots on top n bottom now... idk if GPT/AI could get this right?
https://suno.com/s/kHrDPLQs2F9th5G6
Monday made this...